Students must complete the following five units

The following are core units.

Industrial Graphics 1: Presentation

The presentation and promotion of designs in the form of 2D graphics is a necessary component of the overall design process. The ability to apply a wide range of both manual and computer based processes in the production of these graphical images and presentations is essential. The objective of this subject is to introduce students to the industry standard software and hardware employed to generate this type of material, and more importantly this unit exposes students to the techniques used by professionals who currently work in this area of the design community. Industrial Graphics 1 Presentation is part of a sequence of five units that constitute the sub-major in Industrial Graphics and eight units that constitute the major in Interactive Industrial Graphics.

Industrial Graphics 2: Transition

Engineering drawing is the formal graphical communication language used by professionals engaged in design, manufacture and management of manufactured items. This language provides the facility to describe and document three dimensional objects or concepts in two dimensions using linework, characters and symbols. This language is based on guidelines provided by Standards Australia and is compatible with a range of international drawing standards. The aim of this unit is to examine in detail the language and tools used to generate engineering drawings and to provide students with practical skills that will allow them to communicate with other professionals using this language.

Industrial Graphics 3: 3D Solids

The documentation of design concepts in the form of three dimensional (3D) computer models provides data that can be applied in a wide variety of ways to facilitate the understanding and production of parts and assemblies. The objective of this unit is to introduce students to the industry standard software and hardware employed to generate these models, via a “hands on” approach to creating 3D data. Issues such as data transfer, rapid prototyping, computer numerical control (CNC) machining and visualisation will also be discussed.

The following are drawn from alternative/elective units.

Industrial Graphics 4: Surface

Starting with a sketch, drawing, physical model, or only an idea, having the ability to accurately model your designs ready for rendering, animation, drafting, engineering, analysis and manufacturing is an essential skill set for designers in all disciplines. The ability to generate 3 dimensional data and in particular, free-form 3D data within a computer and display that data in a range of formats provides a powerful design, visualisation and analysis tool. This unit introduces students to the fundamentals of 3D Wireframe, NURBS Surface and Boundary Representation (Brep) Solids Modelling and then focuses on the tools and processes available for producing a range of image types from these 3D models.

Industrial Graphics 5: Integrated

The ability to draw on a broad range of industrial graphics skills and techniques and to apply them appropriately to design projects is a cornerstone of the modern design process. It is the aim of this unit to synthesise the components of the industrial graphics strand and provide a single project with a range of components to which these skills can be applied and evaluated.